Dragon Valley UE5 l BetterLightThenNever l Unreal Challenge

This is the UE5 Lumen Challenge #BetterLightThenNever conducted by EpicGames
https://forums.unrealengine.com/t/unreal-challenge-better-light-than-never/528447
It's made with 100% free asset. includ Megascan too.
I was not good at handling sequencers, so I produced a camera, but the production was not satisfactory, so I finally deleted it.
It was a very interesting work.
Thanks!

Challenge period 2022 5.24 ~ 6. 26

Cobalt

Sunset

Limbo

Megascan & Free asset

Megascan & Free asset

Even if it's outdoor light, don't end up with just one sunlight, but use additional light at the point you want. Like drawing with light.

Even if it's outdoor light, don't end up with just one sunlight, but use additional light at the point you want. Like drawing with light.

Make the most of out fog card.

Dynamic elements maximize the quality of the screen.  Create great productions by creating or purchasing your own, or by using the Fog Effect that Epic offers for free.

Make the most of out fog card.

Dynamic elements maximize the quality of the screen. Create great productions by creating or purchasing your own, or by using the Fog Effect that Epic offers for free.

The beginning was simple. Inspired by Ghostwire : Tyoko, I started with a simple copy. But it's not fun to make it the same. I tried to arrange it my way.

The beginning was simple. Inspired by Ghostwire : Tyoko, I started with a simple copy. But it's not fun to make it the same. I tried to arrange it my way.

It was going to make the cave big and make a huge lake when the camera went out of the cave. Thanks to the powerful lumen, it was easy to make a high-quality cave.

It was going to make the cave big and make a huge lake when the camera went out of the cave. Thanks to the powerful lumen, it was easy to make a high-quality cave.

epic's 'Ninety Days' project make changed everything. Simple cave was not impressive, so a major modification was made immediately. I decided to try the Splendid scenery, and that's what I did.

epic's 'Ninety Days' project make changed everything. Simple cave was not impressive, so a major modification was made immediately. I decided to try the Splendid scenery, and that's what I did.